To officially kick-start my YouTube channel, I’ve finally uploaded my Papers, Please token guide. More guides for this game should be coming up in the future since it’s one of my all-time favorites, and it’s one I always find myself going back to.
If you enjoyed the video, please consider subscribing to my channel. Will be uploading some let’s plays and montages in the future!
Due to increased workload at college and to allow for more posting flexibility on my part, I have decided to forgo the only-on-Thursdays schedule for Live on Kickstarter. Any posts under the feature can now appear on any day of the week.
Currently with 43 days to go on its Kickstarter campaign and already at 10% of its goal of USD$10,000, The Land of Eyas (pronounced as ‘eye-uhs’) is Happy Square Productions’ attempt at creating a genuinely unique platformer that stands out from the crowd, with gravity control as its main puzzle-solving mechanic. The game has been in the works since 2012 and contains a unique game engine written from scratch by lead developer Stephen Hoskins, plus hand-crafted drawings from pen-and-ink artist Matthew Kiehl, whose works take inspiration from a number of ancient tribal societies (more info on that here).
While roaming around Kickstarter a couple of weeks ago, I stumbled upon a campaign for an otome game called Seduce Me by Seraphim Entertainment, a PG-16 project that is set to have full voice-acting. Being the Japanophile that I am, I have played a number of dating simulation type games (otome and bishoujo alike) in the past. At first, out of curiosity as to why people enjoyed them so much, but soon, I became interested in how the writers would try to vary the experience in order to separate themselves from other competing games. Not having played an otome in over a year, I decided to give Seduce Me a shot.